Traveler's Claymore
Traveler's Claymore is a basic two-handed weapon in The Legend of Zelda: Tears of the Kingdom. Its decayed form is less effective at cutting but remains useful for knocking shields away.
Key Takeaways
Two-handed traveler weapon
Traveler's Claymore is a basic two-handed weapon intended for close-range use, with the slower, committed handling associated with that class.
Decayed condition matters
The commonly encountered decayed version no longer cuts effectively, but it remains useful for knocking shields away from enemies.
Findable in Hyrule
It can appear in regions including Hyrule Field and West Necluda, and the Hyrule Compendium can support searches through the Purah Pad's Sensor+ after registration.
Pristine and decayed forms
Traveler's Claymore has both decayed and pristine forms, so its condition should be checked before treating one example as representative of the other.
A utility choice, not a damage standout
Compared with a one-handed traveler weapon, the claymore trades one-handed versatility for two-handed reach and handling; its practical value is chiefly its utility against shielded enemies when decayed.
Overview
Traveler's Claymore is a decayed two-handed weapon in The Legend of Zelda: Tears of the Kingdom. It is ordinary adventurer's gear whose main early utility is controlling shield-bearing enemies rather than serving as a long-term damage weapon.
As a basic claymore, it uses the deliberate, committed handling associated with two-handed weapons. Its decayed condition limits its cutting effectiveness, but the weapon remains useful for knocking shields away from enemies and opening them to follow-up attacks.
The weapon belongs to the Traveler's equipment family and is a standard item rather than a unique, Champion, or legendary weapon. It can appear in areas including Hyrule Field and West Necluda, making it part of the ordinary surface-world equipment pool.
Tears of the Kingdom also includes pristine versions of Traveler's weapons. The pristine Traveler's Claymore should be treated as a separate condition and progression context rather than silently merged with the decayed version described here.
The Traveler's Claymore is recorded in the Hyrule Compendium, allowing Sensor+ to help locate it after its entry is available. Its practical role is therefore situational: a serviceable early or replacement two-handed weapon, especially when shield control matters more than maximizing attack power.
Statistics
Attack and durability are the game’s own published values, not a 0–100 scale. Taken from the project’s verified weapons database, not from generated text.
- Attack6
- Durability16
- ClassTwo-Handed
- ConditionDecayed
- Compendium#375
Figures verified against Consolidated Game Weapons Database.
Compared to similar melee weapons
| Weapon | Attack | Durability | Class |
|---|---|---|---|
| Traveler's Claymore | 6 | 16 | Two-Handed |
| Zora Sword | 6 | 20 | One-Handed |
| Eightfold Blade | 6 | 16 | One-Handed |
| Forest Dweller's Spear | 6 | 24 | Spear |
| Zora Spear | 6 | 26 | Spear |
Attack and durability are the game’s own published values. From Consolidated Game Weapons Database.
How to Obtain
- The decayed version has no stated story, DLC, NG+, vendor, or mission prerequisite.
- The pristine-version route requires the relevant decayed weapon to have been broken before its eligible Shadow Soldier pool can include the pristine form.
- 01Search weapon locations and treasure chests in Hyrule Field or West Necluda for the decayed Traveler's Claymore. The exact pickup is not guaranteed at every location, so use the Purah Pad's Sensor+ after registering the weapon in the Hyrule Compendium.
- 02For a pristine Traveler's Claymore, search Shadow Soldiers in the Depths. Their weapon pools depend on the player's prior weapon history, so break a decayed Traveler's Claymore first, then check eligible soldiers for the intact version.
Mechanics and Handling
As a two-handed claymore, the Traveler's Claymore trades the quick recovery of one-handed weapons for broad, committed swings. Its reach and sweeping attack coverage help against nearby groups, but the longer attack commitment makes spacing important when facing fast enemies.
The weapon's charged attack uses the standard two-handed spinning pattern and consumes stamina while held. A jump attack provides a more direct overhead strike, while sprinting and jumping attacks can help close distance or punish an exposed enemy. These attacks are part of the claymore class rather than a unique Traveler's Claymore technique.
Decayed handling and shield pressure
The decayed form is notably poor at cutting compared with a serviceable weapon, but it remains useful for knocking shields away from enemies. Treat it as a temporary control tool rather than a dependable damage weapon: create an opening, then switch to a stronger weapon when the enemy is vulnerable.
Fuse and durability
The Traveler's Claymore has no known weapon-specific skill, status effect, or conditional multiplier to manage. Fuse can improve its combat usefulness by adding a material's damage or effect and extending durability, but the result depends on the selected material. The decayed and pristine forms should be treated as separate weapon states; do not assume their handling or durability is identical. Like other weapons, repeated use wears it down, so avoid spending its remaining durability on low-value targets when a stronger alternative is available.
Upgrades and Variants
Strengths, Weaknesses and Best Uses
Strengths
- Its two-handed moveset can knock shields away, giving it a specific utility against shield-bearing enemies.
- As a basic Traveler's weapon, it can serve as a situational melee option when no more suitable claymore is available.
Weaknesses
- The decayed form no longer cuts effectively, so its offensive value is limited compared with stronger or pristine weapons.
- Using it occupies both hands, preventing simultaneous shield use and reducing defensive flexibility.
Best uses
- Use the decayed Traveler's Claymore primarily to remove an enemy's shield before switching to a more effective weapon.
- Treat it as temporary early-game equipment or a practical fallback rather than a long-term damage weapon.
Compared With Similar Weapons
| Weapon | Class / condition | Distinctive property | When it is preferable |
|---|---|---|---|
| Traveler's Claymore | Basic traveler weapon with no documented special trait; the decayed form is useful for knocking shields away | A serviceable early-game heavy weapon, especially when a readily available claymore is more important than a specialized effect | — |
| Traveler's Claymore (pristine) | The intact form avoids the decayed weapon state and is a stronger long-term version of the same weapon family | Choose it when seeking the Traveler's Claymore identity with better base condition and progression potential | — |
| Soldier's Claymore | A straightforward military-style alternative without the Traveler's Claymore's decayed condition | Prefer it when a conventional heavy weapon is available and the decayed Traveler's Claymore is no longer performing adequately | — |
| Royal Claymore | Royal weapon with the Improved Flurry Rush trait | Prefer it for deliberate Flurry Rush-focused play rather than the Traveler's Claymore's basic, general-purpose role | — |
Lore and Design
The Traveler’s Claymore is presented as basic equipment for aspiring adventurers rather than a named heirloom or story-linked weapon. Its description places it within the wider group of traveler-themed gear found across Hyrule, giving it a practical, ordinary identity rather than a distinct character or faction association.
In Tears of the Kingdom, its decayed condition is part of that identity: the weapon is described as no longer cutting effectively, though it remains useful for knocking shields away. Both decayed and pristine forms appear in the game, and the Hyrule Compendium can track the weapon through the Purah Pad’s Sensor+.